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Olaf

the Berserker
Ban Rate 0.59%
Middle
100%
Win Rate
54.08%

Pick Rate
3.27%
Summoner Spells

Ghost

Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 54.98% 53.91% 53.72% 55.27% 52.15% 46.83%
Pick 72.16% 64.34% 28.39% 21.25% 7.86% 5.32%
Starting Items
1250

Phage

+200 Health
+15 Attack Damage

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
350

Long Sword

+10 Attack Damage
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
400

Ruby Crystal

+150 Health
1100

Caulfield's Warhammer

+25 Attack Damage

UNIQUE Passive: +10% Cooldown Reduction
450

Doran's Shield

+80 Health

Passive: Restores 6 Health every 5 seconds.
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
1200

Tiamat

+20 Attack Damage
+50% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).
1200

Spectre's Cowl

+250 Health
+30 Magic Resist

UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.
Win 53.50% 55.09% 55.44% 54.47% 53.06% 52.16% 53.16% 54.04% 56.92%
Pick 44.61% 23.24% 16.31% 14.66% 12.42% 9.80% 8.03% 6.80% 5.49%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
350

Long Sword

+10 Attack Damage
400

Ruby Crystal

+150 Health
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
1100

Caulfield's Warhammer

+25 Attack Damage

UNIQUE Passive: +10% Cooldown Reduction
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1200

Spectre's Cowl

+250 Health
+30 Magic Resist

UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.
450

Null-Magic Mantle

+25 Magic Resist
300

Cloth Armor

+15 Armor
Win 53.26% 52.78% 54.00% 54.44% 53.33% 53.17% 55.95% 54.65% 53.75%
Pick 63.54% 61.47% 61.26% 59.99% 48.80% 34.01% 33.00% 32.70% 32.15%
Item Sets
PAIRS
TRIPLES
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

Win 54.72% 54.50% 56.36% 56.88% 53.42% 61.67% 53.19% 55.56% 62.86%
Pick 22.39% 8.45% 6.97% 6.76% 3.08% 2.53% 1.99% 1.52% 1.48%
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)

2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.

2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.

3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.

3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)

3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).

Win 50.00% 57.26% 53.76% 54.79% 58.82% 60.78% 50.00% 59.52% 61.29%
Pick 4.99% 4.94% 3.93% 3.08% 2.87% 2.15% 1.94% 1.77% 1.31%
First Item
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
2500

Righteous Glory

+500 Health
+300 Mana
+100% Base Health Regen

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).

This effect may be reactivated early to instantly release the shockwave.
Win 54.31% 58.62% 42.48% 52.05% 54.88% 55.00% 62.82% 58.70% 47.62%
Pick 57.33% 8.58% 6.46% 6.17% 3.46% 3.38% 3.30% 1.94% 1.77%
Time 5 min 5 min 6 min 6 min 6 min 6 min 6 min 6 min 5 min
Boots
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Win 53.39% 52.90% 58.41% 47.66% 60.44% 61.90%
Pick 47.40% 28.43% 13.81% 4.52% 3.84% 0.89%
Time 7 min 8 min 7 min 6 min 8 min 10 min
Second Item
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2500

Righteous Glory

+500 Health
+300 Mana
+100% Base Health Regen

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).

This effect may be reactivated early to instantly release the shockwave.
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
Win 55.18% 54.68% 55.64% 55.21% 52.38% 53.19% 51.32% 50.94% 57.78%
Pick 31.01% 11.74% 11.62% 10.94% 7.98% 3.97% 3.21% 2.24% 1.90%
Time 10 min 11 min 11 min 11 min 11 min 10 min 11 min 10 min 11 min
Third Item
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2350

Thornmail

+100 Armor

UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

(Bonus Armor is Armor from items, buffs, runes and masteries.)
(Reflect damage is calculated based on damage taken before being reduced by Armor.)
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
Win 51.98% 50.97% 55.38% 57.08% 55.35% 57.00% 43.59% 53.23% 50.85%
Pick 20.32% 15.17% 10.98% 9.55% 6.72% 4.22% 3.30% 2.62% 2.49%
Time 15 min 15 min 16 min 16 min 15 min 15 min 15 min 16 min 16 min
Fourth Item
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
2350

Thornmail

+100 Armor

UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

(Bonus Armor is Armor from items, buffs, runes and masteries.)
(Reflect damage is calculated based on damage taken before being reduced by Armor.)
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
2450

Banshee's Veil

+300 Health
+70 Magic Resist
+100% Base Health Regeneration

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Win 47.79% 50.25% 49.14% 47.17% 54.70% 62.22% 41.79% 60.66% 50.85%
Pick 10.52% 8.41% 7.39% 6.72% 4.94% 3.80% 2.83% 2.58% 2.49%
Time 20 min 20 min 19 min 20 min 20 min 19 min 20 min 21 min 19 min
Fifth Item
2350

Thornmail

+100 Armor

UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

(Bonus Armor is Armor from items, buffs, runes and masteries.)
(Reflect damage is calculated based on damage taken before being reduced by Armor.)
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Win 39.29% 40.00% 47.62%
Pick 1.18% 1.06% 0.89%
Time 23 min 24 min 25 min
Popular Items
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 54.47% 53.72% 53.39% 51.72% 51.29% 54.95% 52.90% 52.59% 58.41%
Pick 71.91% 69.20% 47.40% 41.74% 36.08% 32.83% 28.43% 20.41% 13.81%
Time 7 min 12 min 7 min 14 min 14 min 13 min 8 min 15 min 7 min
Winning Items
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
2850

Warmog's Armor

+800 Health
+200% Base Health Regen

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health.

Warmog's Heart: Restores 15% of maximum Health every 5 seconds if damage hasn't been taken within 8 seconds.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allies for 2.5 seconds that absorbs up to 35 (+35 per level) damage (90 second cooldown).

(Half effect if the target has been affected by another Locket of the Iron Solari recently.)
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Win 66.67% 64.71% 62.96% 61.90% 61.67% 61.11% 60.44% 58.41% 56.35%
Pick 0.51% 0.72% 5.70% 0.89% 2.53% 0.76% 3.84% 13.81% 7.65%
Time 14 min 21 min 16 min 10 min 12 min 18 min 8 min 7 min 13 min
Abilities
Skill Order Win Pick
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
54.93% 50.59%
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
54.47% 25.15%
Q
W
E
E
E
R
E
W
E
W
R
W
W
Q
Q
59.52% 8.22%
Q
W
E
E
E
R
E
Q
E
Q
R
Q
Q
W
W
54.55% 7.53%
Q
W
E
W
W
R
W
E
W
E
R
E
E
Q
Q
44.00% 2.45%
Q
W
E
Q
Q
R
Q
E
Q
W
R
W
W
W
E
47.62% 2.05%
Q
W
E
Q
Q
R
Q
W
Q
E
R
E
E
E
W
52.38% 2.05%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Lethality

+1.60 lethality

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Armor

+0.91 armor
+0.95 attack damage +1.60 lethality +1.7% attack speed +0.91 armor
Win 54.15% 56.94% 49.04% 57.14%
Pick 75.92% 9.13% 8.79% 4.44%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.16 armor per level (+3 at champion level 18) +8 health
Win 54.64% 49.33% 52.59% 47.37%
Pick 81.50% 6.34% 4.90% 3.21%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Cooldown Reduction

-0.83% cooldowns

Greater Glyph of Attack Speed

+0.64% attack speed
+1.34 magic resist +0.16 magic resist per level (+3 at champion level 18) -0.83% cooldowns +0.64% attack speed
Win 53.99% 56.05% 51.19% 50.37%
Pick 64.01% 22.69% 7.10% 5.70%
Quintessence

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Armor

+4.26 armor

Greater Quintessence of Movement Speed

+1.5% movement speed
+2.25 attack damage +4.5% attack speed +4.26 armor +1.5% movement speed
Win 54.77% 51.69% 53.85% 49.35%
Pick 40.26% 18.80% 3.30% 3.25%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
54.09%
70.76%

Sorcery

+2.0% increased Ability damage
50.58%
18.12%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
54.02%
50.91%

Feast

Killing a unit restores 20 Health (30 second cooldown)
52.57%
27.08%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
52.42%
9.59%

Vampirism

+2.0% Lifesteal and Spell Vamp
53.32%
66.88%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
54.69%
21.63%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
52.26%
33.63%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
54.27%
26.24%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
53.28%
25.14%

Battering Blows

+7% Armor Penetration
52.28%
50.11%

Piercing Thoughts

+7% Magic Penetration
36.67%
1.27%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
49.45%
19.22%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
53.52%
30.00%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
58.33%
1.52%

Wanderer

+3% Movement Speed out of combat
56.83%
25.35%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
50.23%
27.59%

Runic Affinity

Buffs from neutral monsters last 15% longer
49.09%
4.65%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
52.47%
22.22%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
55.01%
24.04%

Merciless

Deal 5% increased damage to champions below 40% Health
53.76%
43.85%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
52.86%
5.91%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
55.56%
6.46%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
55.14%
4.52%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
52.95%
37.18%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
55.28%
10.39%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
50.00%
4.39%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
43.90%
1.73%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
55.18%
12.63%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
54.43%
27.17%

Unyielding

+5% Bonus Armor and Magic Resist
56.43%
37.43%

Explorer

+15 Movement Speed in Brush and River
53.90%
11.36%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
56.42%
47.02%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
48.96%
4.06%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
55.15%
41.83%

Veteran's Scars

+50 Health
57.95%
21.00%

Insight

Reduces the cooldown of Summoner Spells by 15%
54.56%
25.94%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
58.68%
23.62%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
53.16%
11.36%

Swiftness

+15% Tenacity and Slow Resist
55.63%
20.28%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
59.72%
15.00%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
57.07%
25.98%

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
59.60%
6.38%

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.
57.78%
1.90%

League of Legends Patch 7.3

Last 7 Days Platinum+ Only

2,367

Olaf Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Olaf Game Stats

Physical Damage: 23627 (69.87%)
Magic Damage: 1055 (3.12%)
True Damage: 9129 (27.00%)
Total Damage Dealt: 33813
Total Damage Taken: 44131
Healing: 4541

Kills: 15
Deaths: 14
Assists: 19
Largest Kill Spree: 3.49
Gold: 14,665
CS: 1.59
Jungle CS: 0.58
Enemy Jungle: 0.00
Analyzed: 2,367.00

Olaf Base Stats

Health: 690.24 (+93)
Health Regen: 9.412 (+0.9)
Mana: 357.6 (+42)
Mana Regen: 8.041 (+0.575)
Move Speed: 350
Attack Damage: 63.48 (+3.5)
Attack Speed: 0.694 (+2.7%)
Attack Range: 125
Armor: 29.04 (+3)
MR: 33.35 (+1.25)