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Karthus

the Deathsinger
Ban Rate 0.95%
Middle
100%
Win Rate
49.46%

Pick Rate
2.81%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Clarity

Restores 50% of your champion's maximum Mana. Also restores allies for 25% of their maximum Mana.
Win 49.16% 48.68% 52.67% 50.77% 48.28% 43.02% 56.79%
Pick 91.69% 33.58% 24.47% 24.29% 13.55% 8.36% 3.78%
Starting Items
1100

Catalyst of Aeons

+225 Health
+300 Mana

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana.

Spending Mana restores 20% of the cost as Health, up to 15 per spell cast.

(Toggled Spells heal for a maximum of 15 per second.)
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
750

Tear of the Goddess (Quick Charge)

+250 Mana

UNIQUE Passive - Awe: Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants 6 maximum Mana on spell cast or Mana expenditure (up to 2 times per 8 seconds).

Caps at +750 Mana.
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
850

Blasting Wand

+40 Ability Power
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
400

Ruby Crystal

+150 Health
350

Sapphire Crystal

+250 Mana
435

Amplifying Tome

+20 Ability Power
Win 51.17% 48.05% 49.10% 49.49% 51.74% 46.18% 55.36% 51.61% 52.26%
Pick 44.00% 32.27% 31.01% 23.12% 14.81% 13.45% 10.88% 10.14% 9.29%
First Item
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3000

Hextech GLP-800

+300 Health
+400 Mana
+80 Ability Power

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

Enemies hit are slowed by 65% decaying over 0.5 seconds.

(Frost Bolt has a cast time, in contrast to most actives.)
Win 49.67% 54.85% 49.28% 40.85% 33.33% 51.85% 40.74% 52.00%
Pick 70.62% 11.07% 6.45% 3.32% 1.68% 1.26% 1.26% 1.17%
Time 5 min 5 min 6 min 7 min 6 min 6 min 5 min 5 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 48.82% 47.27% 56.25%
Pick 71.18% 17.09% 1.49%
Time 8 min 8 min 7 min
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 47.00% 50.49% 50.17% 53.66% 50.41% 59.13% 50.46% 46.48% 45.28%
Pick 36.57% 14.25% 13.87% 9.57% 5.74% 5.37% 5.09% 3.32% 2.48%
Time 10 min 13 min 10 min 11 min 11 min 12 min 10 min 10 min 11 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 49.66% 46.84% 47.20% 48.91% 49.41% 46.11% 51.72% 57.41%
Pick 20.69% 17.75% 13.36% 10.70% 7.94% 7.80% 5.42% 2.52%
Time 17 min 16 min 15 min 15 min 15 min 15 min 15 min 16 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 46.84% 50.00% 42.86% 44.36% 52.94% 49.45% 44.19% 57.50%
Pick 14.06% 9.43% 7.52% 6.21% 4.76% 4.25% 2.01% 1.87%
Time 19 min 20 min 19 min 19 min 19 min 19 min 19 min 19 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 35.90% 37.04% 39.13% 45.45%
Pick 1.82% 1.26% 1.07% 1.03%
Time 23 min 23 min 23 min 23 min
Popular Items
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 49.38% 48.15% 49.19% 46.85% 47.53% 51.43% 48.56% 50.12% 50.54%
Pick 74.92% 59.36% 48.81% 39.98% 33.12% 32.70% 21.06% 19.94% 8.59%
Time 5 min 11 min 16 min 17 min 14 min 10 min 15 min 15 min 14 min
Winning Items
2200

Frost Queen's Claim

+50 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+75% Base Mana Regen

UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their Movement Speed by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).

Limited to 1 Gold Income Item.
2100

Athene's Unholy Grail

+40 Ability Power
+25 Magic Resist
+20% Cooldown Reduction
+75% Base Mana Regen

UNIQUE Passive: Gain 20% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges to heal them, up to the original effect amount.
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.

(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
3000

Hextech GLP-800

+300 Health
+400 Mana
+80 Ability Power

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

Enemies hit are slowed by 65% decaying over 0.5 seconds.

(Frost Bolt has a cast time, in contrast to most actives.)
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 75.00% 60.00% 53.95% 53.85% 52.94% 51.43% 50.54% 50.12% 49.38%
Pick 1.12% 1.17% 3.55% 1.82% 1.59% 32.70% 8.59% 19.94% 74.92%
Time 11 min 12 min 5 min 9 min 14 min 10 min 14 min 15 min 5 min
Abilities
Skill Order Win Pick
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
48.46% 50.17%
Q
Q
E
W
Q
R
Q
E
Q
E
R
E
E
W
W
53.75% 3.87%
Q
W
E
E
E
R
E
Q
E
Q
R
Q
Q
W
W
46.84% 3.83%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
41.38% 2.81%
E
W
Q
Q
Q
R
Q
E
Q
E
R
E
E
W
W
54.00% 2.42%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Mark of Magic Penetration

+0.68 magic penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +0.68 magic penetration
Win 49.73% 48.28% 44.21% 50.82%
Pick 77.67% 9.48% 4.44% 2.85%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +0.16 armor per level (+3 at champion level 18)
Win 47.45% 52.21% 49.32% 50.00%
Pick 60.44% 21.11% 6.91% 4.02%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
+1.34 magic resist +1.19 ability power -0.09% cooldowns per level (-1.67% at champion level 18) +0.16 magic resist per level (+3 at champion level 18)
Win 48.05% 48.64% 53.99% 53.13%
Pick 48.01% 25.83% 15.23% 10.46%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Magic Penetration

+2.01 magic penetration

Greater Quintessence of Scaling Ability Power

+0.43 ability power per level (+7.74 at champion level 18)

Quintessence of Ability Power

+3.85 ability power
+4.95 ability power +2.01 magic penetration +0.43 ability power per level (+7.74 at champion level 18) +3.85 ability power
Win 50.06% 58.06% 57.14% 51.85%
Pick 77.53% 2.90% 1.31% 1.26%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
47.83%
3.22%

Sorcery

+2.0% increased Ability damage
49.88%
94.86%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
48.01%
27.04%

Feast

Killing a unit restores 20 Health (30 second cooldown)
50.58%
40.07%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
50.53%
30.59%

Vampirism

+2.0% Lifesteal and Spell Vamp
49.90%
22.37%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
49.82%
79.50%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
50.52%
36.15%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
49.26%
41.24%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
50.48%
19.43%

Battering Blows

+7% Armor Penetration
51.02%
2.29%

Piercing Thoughts

+7% Magic Penetration
52.05%
61.47%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
51.80%
62.31%

Wanderer

+3% Movement Speed out of combat
49.73%
43.58%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
49.68%
50.58%

Runic Affinity

Buffs from neutral monsters last 15% longer
55.32%
2.20%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
47.52%
51.89%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
52.38%
39.33%

Merciless

Deal 5% increased damage to champions below 40% Health
50.43%
71.32%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
46.47%
25.13%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
47.77%
11.54%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
47.80%
8.50%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
50.33%
71.84%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
44.65%
23.12%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
47.67%
13.03%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
45.20%
34.52%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
40.52%
5.42%

Unyielding

+5% Bonus Armor and Magic Resist
43.12%
5.09%

Explorer

+15 Movement Speed in Brush and River
42.25%
3.32%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
42.73%
5.14%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
45.45%
1.03%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
41.38%
4.06%

Veteran's Scars

+50 Health
41.05%
4.44%

Insight

Reduces the cooldown of Summoner Spells by 15%
39.64%
5.18%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
52.63%
1.77%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
37.04%
1.26%

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

2,141

Karthus Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Karthus Game Stats

Physical Damage: 740 (1.82%)
Magic Damage: 39546 (97.38%)
True Damage: 323 (0.80%)
Total Damage Dealt: 40611
Total Damage Taken: 33258
Healing: 4624

Kills: 14
Deaths: 15
Assists: 24
Largest Kill Spree: 3.13
Gold: 14,536
CS: 2.58
Jungle CS: 0.86
Enemy Jungle: 0.00
Analyzed: 2,141.00

Karthus Base Stats

Health: 591 (+75)
Health Regen: 6.97 (+0.55)
Mana: 433.48 (+61)
Mana Regen: 6.8 (+0.8)
Move Speed: 335
Attack Damage: 48.91 (+3.25)
Attack Speed: 0.625 (+2.11%)
Attack Range: 450
Armor: 24.38 (+3.5)
MR: 30 (+0)