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Cassiopeia

the Serpent's Embrace
Ban Rate 1.42%
Middle
100%
Win Rate
46.64%

Pick Rate
3.61%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Clarity

Restores 50% of your champion's maximum Mana. Also restores allies for 25% of their maximum Mana.

Cleanse

Removes all disables (excluding suppression) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
Win 46.41% 46.89% 44.14% 51.78% 48.13% 45.11% 37.78% 50.00%
Pick 94.83% 58.42% 18.30% 12.30% 6.80% 6.69% 1.64% 1.02%
Starting Items
750

Tear of the Goddess (Quick Charge)

+250 Mana

UNIQUE Passive - Awe: Refunds 15% of Mana spent.
UNIQUE Passive - Mana Charge: Grants 6 maximum Mana on spell cast or Mana expenditure (up to 2 times per 8 seconds).

Caps at +750 Mana.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
435

Amplifying Tome

+20 Ability Power
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
400

Ruby Crystal

+150 Health
350

Sapphire Crystal

+250 Mana
900

Lost Chapter

+25 Ability Power
+300 Mana

UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
125

Faerie Charm

+25% Base Mana Regen
1100

Catalyst of Aeons

+225 Health
+300 Mana

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana.

Spending Mana restores 20% of the cost as Health, up to 15 per spell cast.

(Toggled Spells heal for a maximum of 15 per second.)
Win 46.08% 45.99% 48.12% 46.08% 53.04% 44.37% 59.09% 44.44% 55.93%
Pick 87.23% 45.80% 37.65% 35.29% 8.37% 5.49% 4.80% 2.62% 2.15%
First Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 44.98% 50.21% 47.18% 40.00% 41.25% 48.61% 52.78% 42.37%
Pick 40.20% 34.05% 9.02% 3.82% 2.91% 2.62% 2.62% 2.15%
Time 6 min 6 min 5 min 8 min 7 min 7 min 7 min 7 min
Boots
Win
Pick
Time
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 48.24% 41.50% 47.09% 54.02% 46.48% 35.53% 57.31% 44.72% 39.02%
Pick 30.01% 14.55% 14.37% 9.49% 7.75% 7.17% 6.22% 5.86% 1.49%
Time 11 min 13 min 11 min 11 min 12 min 12 min 11 min 11 min 10 min
Third Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 45.80% 45.41% 38.44% 50.33% 53.19% 45.16% 45.37% 47.16%
Pick 19.06% 14.66% 11.64% 11.13% 10.26% 7.89% 7.46% 6.40%
Time 16 min 18 min 16 min 16 min 15 min 17 min 16 min 16 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 46.95% 46.25% 51.47% 47.33% 45.35% 36.76% 43.28% 52.63%
Pick 10.15% 5.82% 4.95% 4.77% 3.13% 2.47% 2.44% 1.38%
Time 20 min 20 min 20 min 21 min 20 min 20 min 19 min 20 min
Popular Items
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 47.22% 49.13% 43.71% 45.69% 51.71% 43.26% 41.39% 49.33% 46.03%
Pick 83.05% 56.35% 38.45% 36.30% 28.70% 28.08% 21.54% 19.03% 10.99%
Time 9 min 9 min 15 min 17 min 14 min 15 min 15 min 14 min 6 min
Winning Items
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
300

Oracle's Extract

Click to Consume: Grants detection of nearby invisible or unseen enemy units for 5 minutes.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
Win 53.66% 51.71% 49.33% 49.13% 48.78% 47.22% 46.03% 45.69% 44.12%
Pick 1.49% 28.70% 19.03% 56.35% 1.49% 83.05% 10.99% 36.30% 1.24%
Time 14 min 14 min 14 min 9 min 14 min 9 min 6 min 17 min 16 min
Abilities
Skill Order Win Pick
Q
W
E
E
E
R
E
Q
E
Q
R
Q
Q
W
W
49.01% 38.08%
Q
W
E
Q
E
R
E
E
E
Q
R
Q
Q
W
W
47.73% 4.99%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
44.26% 4.61%
E
W
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
45.26% 3.59%
Q
E
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
58.33% 2.27%
Q
W
E
E
E
R
E
Q
Q
E
R
Q
Q
W
W
36.84% 2.15%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
55.36% 2.12%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +1.13 Lethality / +0.62 Magic Penetration
Win 48.03% 42.92% 37.00% 38.37%
Pick 81.27% 7.97% 3.64% 3.13%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +8 health
Win 45.22% 49.81% 44.14% 47.12%
Pick 57.84% 28.99% 5.27% 3.78%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist +1.19 ability power -0.09% cooldowns per level (-1.67% at champion level 18) +0.17 ability power per level (+3.06 at champion level 18)
Win 47.42% 43.85% 51.50% 48.73%
Pick 55.00% 22.48% 21.90% 10.00%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +1.5% movement speed
Win 47.22% 55.71%
Pick 81.12% 2.55%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
41.28%
3.97%

Sorcery

+2.0% increased Ability damage
46.73%
94.11%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
46.66%
28.30%

Feast

Killing a unit restores 20 Health (30 second cooldown)
46.33%
50.02%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
47.26%
19.24%

Vampirism

+2.0% Lifesteal and Spell Vamp
46.09%
35.36%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
47.23%
67.08%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
47.04%
30.77%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
46.46%
45.25%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
46.41%
20.77%

Battering Blows

+7% Armor Penetration
37.50%
2.33%

Piercing Thoughts

+7% Magic Penetration
50.00%
49.47%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
49.89%
50.45%

Wanderer

+3% Movement Speed out of combat
48.30%
40.67%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
45.74%
53.84%

Runic Affinity

Buffs from neutral monsters last 15% longer
51.39%
2.62%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
44.95%
56.57%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
49.41%
33.94%

Merciless

Deal 5% increased damage to champions below 40% Health
46.73%
71.15%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
45.03%
27.79%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
40.39%
7.38%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
40.36%
6.04%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
47.79%
78.94%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
43.92%
34.12%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
42.82%
14.19%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
46.94%
8.91%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
42.87%
39.03%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
47.34%
6.15%

Unyielding

+5% Bonus Armor and Magic Resist
46.36%
4.00%

Explorer

+15 Movement Speed in Brush and River
49.47%
3.46%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
45.65%
5.02%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
51.46%
6.22%

Veteran's Scars

+50 Health
36.00%
2.73%

Insight

Reduces the cooldown of Summoner Spells by 15%
45.45%
6.40%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
50.00%
1.67%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

2,749

Cassiopeia Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Cassiopeia Game Stats

Physical Damage: 1344 (4.28%)
Magic Damage: 29828 (95.03%)
True Damage: 213 (0.68%)
Total Damage Dealt: 31387
Total Damage Taken: 31632
Healing: 4920

Kills: 13.90
Deaths: 15
Assists: 21
Largest Kill Spree: 3.24
Gold: 14,554
CS: 1.67
Jungle CS: 0.81
Enemy Jungle: 0.00
Analyzed: 2,749.00

Cassiopeia Base Stats

Health: 600 (+75)
Health Regen: 6 (+0.5)
Mana: 435 (+60)
Mana Regen: 6.8 (+0.8)
Move Speed: 328
Attack Damage: 56 (+3)
Attack Speed: 0.647 (+1.5%)
Attack Range: 550
Armor: 28.5 (+3.5)
MR: 30 (+0)